Categories: News

Xbox One requires a connection to the internet according to Microsoft

Update: Apparently Microsoft has removed the Q&A from the Xbox Wire site, but we have the Q&A in its entirety below.

So “always on” isn’t quite accurate, but according to Microsoft’s Q&A on the official news.xbox.com site, the Xbox One does require some sort of connection to the Internet. Does this mean a one time activation or some sort of scheduled connection or your Xbox One won’t function in some way? It’s not particularly clear at the moment, but the Q&A below touches on these items.

Kinect is also required, the system has no backwards compatibility with Xbox 360 or Xbox Live Arcade titles, and the “used” game issue is sort of addressed too.

Read on.

Q:    Does Xbox One require an ?always on? Internet connection?
A:    No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We?re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.

Q:    How do consumers benefit by being connected to the cloud?
A:    The cloud makes every experience better and more accessible.  Because Xbox One is powered by the cloud:

  • Your games have more power available to create new gameplay, persistent worlds, and deeper experiences.
  • Your system and games can update automatically, so you shouldn?t have to wait for downloads or updates.
  • Your games and entertainment are stored and saved in the cloud, so you can access them anytime, from any Xbox One.*
  • Start a game, movie, or TV show on one console and finish exactly where you left off on another.
  • You can play multiplayer games with your friends, stream movies or TV shows right away, and enjoy the community and social features of Xbox Live.
  • Xbox One can recognize you, log you in and tailor your home screen just for you.

You can discover what your friends are playing, watching and listening to if they choose to share.
These are just a few examples of how customers benefit from our platform being connected to the Internet. It brings the future of TV and games to our consumers?and it?s designed for today and the decade ahead.

* Subject to content geographical restrictions.

Q:    When will Xbox One launch and in what markets?
A:    Xbox One will launch in markets around the world later this year. We?ll have more to share later.

Q:    Can I use my current gamertag on Xbox One and will my Gamerscore and Achievements transfer?
A:    Yes. Your current Xbox Live Gamertag will stay with you on Xbox One if you choose to keep it, and your hard-earned Gamerscore and Achievements will indeed carry over from Xbox 360.

Q:    Will Xbox One be backward compatible with my existing games?
A:    Xbox One hardware is not compatible with Xbox 360 games. We designed Xbox One to play an entirely new generation of games?games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud. We care very much about the investment you have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future.

Q:    Will Xbox One allow players to trade in, purchase and play pre-owned games? 
A:    We are designing Xbox One to enable customers to trade in and resell games. We?ll have more details to share later.

Q:    Will my current Xbox Live Gold membership work with Xbox One or will I have to buy a new one?
A:    You do not need to buy a new Xbox Live Gold membership. Your current membership will work on both Xbox 360 and Xbox One.

Q:   Why require Kinect with every Xbox One?
A:    The all new Kinect is now an essential and integrated part of the platform.  By having it as a consistent part of every Xbox One, game and entertainment creators can build experiences that assume the availability of voice, gesture and natural sensing, leading to unrivaled ease of use, premium experiences and interactivity for you.

Q:    Do I need to have a specific cable or satellite TV provider to watch live TV on Xbox?
A:    Our goal is to enable live TV through Xbox One in every way that it is delivered throughout the world, whether that?s television service providers, over the air or over the Internet, or HDMI-in via a set top box (as is the case with many providers in the US). The delivery of TV is complex and we are working through the many technologies and policies around the world to make live TV available where Xbox One is available.

Q:    Xbox One is a more powerful product compared to Xbox 360, but does it also use more power?
A:    No. By providing multiple power states in Xbox One, we?ve balanced energy efficiency with functionality. We?ve taken a completely different approach to how Xbox One consumes power. It only uses the power it needs at that particular moment for the task at hand.

Paul Bryant

Staff Writer

Recent Posts

Get some Minecraft bling with the PDP REALMz Minecraft – Diamond Print Wireless Controller featuring Steve

Finally Jack Black in controller form…what, no? It’s not him? Oh man…

11 hours ago

Victrix Pro KO Leverless Fight Stick lets you execute 720s without taking up too much space in your bag

A fight stick without a stick…what a wild time we live in.

11 hours ago

Whee!! RollerCoaster Tycoon Classic is building towards a December 5th Nintendo Switch drop

A quarter of a century after the original game's launch, Atari is re-releasing one of…

12 hours ago

Hannah review for PC, Xbox

Hannah looks great…right up until you start moving.

17 hours ago

ININ Games acquires the publishing rights for Shenmue III

To celebrate the 3rd game's 5th anniversary and the original's 25th (!), YSNET has transferred…

17 hours ago

Nintendo eShop Update: Stray, Critter Café, Tiny Cats

One of 2022's best games is slinking onto the Switch in this week's update.

18 hours ago

This website uses cookies.