Spin-off titles, especially handheld only entries, are rarely as good as their progenitors. A few examples come to mind, stuff like Metal Gear Solid: Peace Walker and Kingdom Hearts: Birth By Sleep certainly felt as fleshed out and polished as their home console brethren. I?d also count this game, Resident Evil Revelations, as one of the better handheld side entries for a franchise series. But if you missed out on the game when it released on 3DS, either due to not owning the system or being a little gun-shy on Resident Evil spin-offs, you?re in luck. The HD port heading to Wii U, Xbox 360, PS3, and PC this week doesn?t screw up the transition from small screen to big.
Stuck somewhere in between the timespan between Resident Evil 4 and 5, Revelations focuses mostly on Jill Valentine and new BSAA partner Parker as they explore an abandoned cruise ship in the middle of the ocean, which of course is filled with monsters and mutants that want to kill them in a variety of gruesome ways. Chris Redfield also plays a fairly big role here, helping to bridge the gap between the aforementioned main series titles. The rest of the cast is an eclectic mix of newcomers, some great, some awful. But by and large this entry does a decent job of adhering to the Resident Evil mythos without being beholden to a lot of the existing lore. Would I call it a perfect jumping on point? Maybe not. But you don?t need to brush up on your various lettered virus strains and the Albert Wesker family tree in order to grasp most of what happens throughout.
The only real negative I?d level against the campaign is the need for the cruise ship chapters to be broken up by everything else. Revelations feels like the spawning place for the split story format we saw in Resident Evil 6, but it never lets you choose the order and forces the player back and forth from team to team as the plot advances. You?ll trapeze around abandoned terrorist bases and snow covered mountains, but most of these sequences allow for little exploring, puzzle solving, or actual horror. They?re more reminiscent of the modern Resident Evil, focused on action and the number of enemies more so than surprise and plain old survival. I?m not entirely opposed to either, but they strike an awkward contrast in style compared to the core bits of the game, and end up feeling detrimental to the pacing.
The only real detriment I could find between the two versions played, and one that will surely annoy most and needs to be fixed, is the ridiculous dead-zone on the Wii U version of the game. Dead-zone, for those not familiar with the term, is the amount of space you can push an analog stick without seeing an on-screen response. Most games incorporate one, but most do a better job of masking it than Revelations does here. Assuming it can be patched, and I hope it can be, I couldn?t find much else to complain about between the Wii U and PS3 versions.
I definitely suggest checking out Resident Evil Revelations, especially if you missed out on it the first time around. This is a solid port of the 3DS game, and while not as visually impressive on current hardware as it was on a portable format, it?s certainly not a bad looking port by any means. The dead-zone issues on the Wii U version are unfortunate, but I find myself willing to trade that for the GamePad functionality alone. The MiiVerse features aren?t exciting, but scrawling a Game Over message to taunt other players with isn?t a bad addition either. Raid Mode certainly bumps up the value, quite a bit actually, enough so that even if you?ve played through Revelations to death on the 3DS, I?ve a good feeling you won?t have much trouble doing so again.
This fictional holiday is the most Chinese I’ll feel every year.
Samoa Joe vs Goro Majima is going to be quite the match up for early…
if you can’t make it to the grand stage, the spectator section is just as…
Check out what pre-Christmas goodies are arriving on the eShop this week!
A mostly well-designed VR experience by Survios that effectively immerses players in the Alien universe.
Discover your most-played genre of the year, combined playtime, busiest gaming month, and more.
This website uses cookies.