This interview, conducted with Masahiro Higuchi, Genki Yokota, Kouhei Maeda, and Toshiyuki Kusakihara takes an inside look at the work Intelligent Systems put into the recently released Fire Emblem: Awakening, with glimpses into the early development stages of the game. Also included is some interesting tidbits on what went into the creation of the new Casual Mode featured in Awakening, and the debate to even include the mode in the first place.
It’s a lengthy interview and a rare look at the inner workings of one Nintendo’s longest running studios, and well worth the read for any Fire Emblem fan out there.
Feel free to read through the interview here, via the official Fire Emblem website: 8-4 Interviews Fire Emblem: Awakening Developers
There's an well-rounded new wave of titles set to hit the Game Pass library this…
Get ready for a solid selection of new PlayStation Plus Game Catalog releases which hit…
Like the first Outer Worlds, but with more of it.
Get a look at Spin Master's interesting licensed puzzle crossover Rubik's Cube.
Link and Princess Zelda re-visit the iconic boss fight from the fan-favorite adventure in the…
Maybe way too much information and media for the latest and greatest new Resident Evil…
This website uses cookies.