Categories: NewsPCPreviewsPS4

The Witcher 3: Wild Hunt, new screens and info

CD Projekt RED today blew the lid off of The Witcher 3: Wild Hunt with a new selection of early (although gorgeous) screens, art and new details.

Read on.

The Witcher 3: Wild Hunt – screens:

The Witcher 3: Wild Hunt – concept art:

The Witcher 3 is scheduled for a 2014 release for the PC and “all high-end platforms”, including the PlayStation 4.

The Witcher 3: Wild Hunt is an unprecedented combination of story-driven RPG and vast, living, open world. CD Projekt RED talks about how the studio achieves this union of different RPG approaches.

?The Witcher 3 is full of impactful decisions, and gamers will choose between storylines that exclude one another in a single playthrough, ensuring extensive replay value. The Witcher 3: Wild Hunt crowns the trilogy with the main narrative, revolving around Geralt?s search for his loved ones and his conflict with the Wild Hunt. As players travel through the game, they visit lands with their own unique atmosphere, communities and memorable characters. CD Projekt RED didn?t create an open world with a singular theme, but concentrated on delivering diversified and engaging environments, 30 times larger than those in The Witcher 2,? said Adam Badowski, head of CD Projekt RED studio.

This setting changes depending on gamers? actions not only when completing Geralt?s personal storyline, but also because of his involvement in major local plotlines in each land visited and many other carefully-designed side quests. All threads of this player-crafted tale interact with each other and the world, creating an even more nonlinear experience than ever before. The main narrative accounts for around 50 hours of gameplay in one playthrough, and the additional stories add another 50 hours of role playing, giving around 100 hours of total gaming time.

The Witcher 3: Wild Hunt announcement screenshots present the chilly islands of Skellige, one of the lands the players will visit during their adventures. The images come from an early version of the game as the team develops a new renderer, which will be used in the final game.

Paul Bryant

Staff Writer

Recent Posts

Sony Interactive Entertainment teams up with Bad Robot Games to produce their first internally developed title

Sony and Bad Robot Games are working on a 4-player co-op shooter under the direction…

7 hours ago

Nintendo eShop Update – Metroid Prime 4: Beyond, Assassin’s Creed Shadows, Red Dead Redemption, MARVEL Cosmic Invasion

There's a very well-rounded selection of new Nintendo eShop titles, content and sales launching today/soon…

8 hours ago

Looks like Megatron has some backup finally as Robosen announced an auto-converting Soundwave

...and it’s backup he can rely on…unlike that sniveling worm Starscream!

9 hours ago

You’ve climbed to the top in Let it Die, now race to the bottom in Let it Die: Inferno!

I’m not looking forward to this game monopolizing my PlayStation recap in 2026…

13 hours ago

The Undertaker joins the Elden Ring Nightreign: The Forsaken Hallows as the second new Nightfarer

Meet the ass-kicking female faith fighter set to launch alongside the Nightreign DLC later this…

2 days ago

This website uses cookies.