Take a look.
BioShock Infinite – Creating Elizabeth: The Women That Brought Her To Life:
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Go behind the scenes to learn about how Irrational Games worked to create Elizabeth, a companion character designed specifically to bring the player closer to the story. Meet the four women who devoted themselves to making Elizabeth more human than your average video game character, and the process involved in making her come to life.
BioShock Infinite is headed to the Xbox 360, PS3 and PC on March 26th. Pre-order it below.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
I mean it’s more of a “heads on”…but who says that.
The silly things we do for "fandom".
I’m certainly not gonna begrudge cheap PC games…now let’s get some badges and trading cards!
Why can’t any award actually list the innovation in accessibility in their innovation in accessibility…
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