It?s been a pretty great year so far for indie developed titles on home console platforms, and Hell Yeah! Wrath of the Dead Rabbit, developed by the fine folks over at Arkedo Studios, looks to continue that trend. The game harkens back to the 16-bit era, complete with opening on a familiar SEGA chime pre-title. However, the visuals are certainly an upgrade over the Genesis days, featuring some gorgeously animated worlds and characters that look anything but dated. Seriously, Hell Yeah has such a unique and excellent art style that it really stands out among the rest of the retro-themed stuff that?s released this year.
Hell Yeah puts you in the role of Ash, a skeleton rabbit that rules as Prince in Hell, who has been caught in a compromising situation exploring his fetishes with a rubber ducky in a bathtub. Pictures were snapped by paparazzi, leaked to the public, and now Ash?s own manhood (rabbithood?) is being called into question. Ash, being the Prince of Hell, decides to set out and murder every single citizen of Hell that has seen the pictures, all 100 of them.
Encounters with the 100 vary from monster to monster. Some are pretty straightforward fights, allowing you to kill the monster in question with your circular saw blade jetpack, which can grind enemies and obstacles into oblivion. Others may require you to use your massive arsenal of weapons, encapsulating things like machine guns, rocket launchers, grenades, lasers, etc. Once you whittle away their life bar, the game will trigger a short sequence that involves a mini-game akin to something found in Nintendo?s Wario Ware series of games, in order to finish off the monster.
And really, that?s sort of where Hell Yeah falls a little short. It starts to wear out its welcome around the midway point of the game. The hook of hunting down and killing these monsters is great, as is the actual monster design, look of the worlds, and the overall soundtrack. But the gameplay ends up feeling sort of stale at some point, and I found myself struggling to see the game through to the end. And it?s not a particularly long game either, which adds to the slightly disappointing feeling that Hell Yeah delivered.
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