Wreckateer might not be the game that?ll light this year?s Summer of Arcade promotion on fire, but it?s definitely the most straightforward experience you?ll get out of the five games offered. There are a whole lot of comparisons to stuff like Angry Birds being bandied about, which it honestly feels pretty close to. But Wreckateer offers a fair amount of challenge and fun for its asking price, and is certainly worth a look for starving Kinect owners out there.
The concept is simple enough. You?re a dude tasked with clearing out goblin infested castles for the kingdom, and apparently the only way to do so is to literally lay waste to the entire castle. Apparently it?s like having bed bugs, but way worse. In order to destroy these various structures, you?ll have use of a ballista and a variety of ammo types to bring as much stone to the ground as you possibly can.
Being a Kinect game, the biggest thing to worry about here is how Wreckateer actually controls, and honestly it does a pretty decent job. There?s definitely a few occasions where it?ll lose track of m and jump back to its starting position, but overall I?m fairly impressed with how much precision the game allows. It helps that you?ve got an ability to control the ball post launch, which helps to alleviate some lack of precision in the actual launch, meaning that if you?re off by a little bit you can generally get things back on track.
Again, Wreckateer might not be the most exciting entry in this year?s Summer of Arcade entry, but I found myself having a fair amount of fun with it. It?s a neat little game for Kinect owners to check out, and makes use of the accessory in all the right ways. It definitely feels like it works, but I?ll freely admit that I wish the game had some type of optional controller support like Child of Eden. Still, as a Kinect only experience, it?s worth checking out for owners of the hardware that are probably finding little reason to keep it plugged in at the moment, and I think you?ll definitely get some enjoyment out of it.
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