If you at all slept on checking out the first episode of Telltale?s The Walking Dead game, then you?re seriously doing yourself a disfavor as the second episode strives to prove. Even if you?ve not been a big fan of their previous efforts, whether that?s from the admittedly lackluster Jurassic Park title, or the entertaining efforts of their Sam and Max, Back to the Future, Wallace and Gromit, and Monkey Island games, I?m finding The Walking Dead to be on a whole different level than their previous efforts.
And Episode 2 just helps to cement that. Despite some more technical issues which are certainly a slight smear on an otherwise excellent experience, this episode felt like it upped the ante in every meaningful way possible. Having a small cast of characters that we?ve already been introduced to certainly helps, but the danger in this episode is far more real and intimidating than just wandering hordes of aimless, hungry zombies. The starvation angle is pretty well realized, and the new cast introductions, outside of one lackluster addition that does little here, provides for some pretty jaw dropping moments.
It?s hard to talk about a two to three hour experience without spoiling anything, which I?m clearly struggling to do here, but suffice to say the story element of episode 2 is definitely top notch. All the great voice acting, character animation, and overall look of the previous chapter is intact here, so if you were impressed before, you?ll continue to be so.
Besides the various conversational paths, the whole remembering what you said to certain characters is played up again here. Hell, there were things I did in chapter one that impacted the way my cast interacted with Lee that I had kind of forgotten about myself, but I?m glad to see that those interactions aren?t forgotten by the game, no matter how minor they might have been.
The Walking Dead Episode 2 is something that begs to be talked about once it?s finished, and not beforehand, which makes writing this review a little challenging. If the first episode didn?t convince you enough that the series is worth continuing, than I?m not sure that episode 2 really does much differently to make you think otherwise. But I felt like the stakes were definitely higher here for the cast, particularly in the second half of the story, and there?s some real standout moments that shouldn?t be missed. And if you were already in love with the game after episode 1, then you?ll find yourself extremely pleased with what episode 2 has to offer. Hopefully Telltale can continue along this path for the subsequent episodes, and hopefully episode 3 won?t keep us waiting quite as long as this one.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
I mean it’s more of a “heads on”…but who says that.
The silly things we do for "fandom".
I’m certainly not gonna begrudge cheap PC games…now let’s get some badges and trading cards!
Why can’t any award actually list the innovation in accessibility in their innovation in accessibility…
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