Categories: NewsTop Stories

Sine Mora confirmed for PS3

After being announced as an upcoming PlayStation Vita release not all that long ago, today, Grasshopper Manufacture and Digital Reality revealed that the award-winning shmup is also headed to the PS3.

There is no date as of yet, but considering that the Vita version is due up “soon”, we expect it will be in the near future as well.

Read on for the announcement.

Arguably one of the greatest shmups to come to this console generation, Sine Mora is looking to steal hearts again on PlayStation Network. Sine Mora is the genre-defining creation of Digital Reality and Grasshopper Manufacture, and it?s rife with laser spray, bullet-time madness, insane power-ups and epic boss battles. PSN junkies will soon be dodging and destroying in one of this year?s greatest reviewed games.

?After having an extremely successful launch on Xbox LIVE Arcade and revealing the Vita version at E3 to much appraise, we?re as excited as ever to bring the experience to yet another platform,? said Bal?zs Horv?th, director of publishing at Digital Reality. ?More important than anything, we created something we love, and we know Sine Mora be loved yet again on PlayStation 3.?

Co-developed by Grasshopper Manufacture and Digital Reality, Sine Mora is a dieselpunk shoot ’em up that provides a unique take on the genre, where time is the ultimate factor. Mixing classic shooter sensibilities with next-gen presentation, Sine Mora defines itself as a gorgeous shmup that appeals to both hardcore and casual gamers alike. Found on Xbox Live Arcade and coming soon to PlayStation?Vita, Sine Mora features over 60 combinations of planes, characters and time manipulation devices to complete every beautifully-crafted stage with scaling difficulty. All of this is set to an epic score of soaring heights composed by Akira Yamaoka (acclaimed for his works on Shadows of the Damned and the Silent Hill series) and with set pieces from boss battles designed by the legendary anime director Mahiro Maeda (Final Fantasy: Unlimited, The Animatrix segment “The Second Renaissance Parts I and II”, and the animation sequence in Quentin Tarantino’s Kill Bill Vol. 1).
For more information about Sine Mora, please visit the official website: http://sinemoragame.com, the Facebook page: http://www.facebook.com/sinemoragame or follow us on Twitter: http://twitter.com/SINE_MORA.

Paul Bryant

Staff Writer

Recent Posts

Elden Ring Nightreign amassed 2 million units sold on its launch date!

Braden might be lukewarm to the title, but there’s definitely excitement to take down the…

4 hours ago

Hunter x Hunter NenxImpact Demo arrives on Steam

Unlike a new Hunter x Hunter chapter you won’t have to wait anymore to try…

8 hours ago

Tune in for the Death Stranding 2: On The Beach live premiere with Geoff Keighley and Hideo Kojima

Get tickets for the in-person event or check out the livestream in a little over…

12 hours ago

Promise Mascot Agency review for PC, PS5, Xbox Series X, Nintendo Switch

Think Yakuza, if Yakuza featured sobbing silken tofu, overly helpful bloody thumbs, and plenty more…

12 hours ago

Mafia: The Old Country’s first “Breaking Omertà” dev diary takes us back to where it all began

Hangar 13 brings us to old school, 1900s era Sicily during their development efforts.

1 day ago