This game. THIS GAME. Seriously, even as I?m writing the review I can?t get some of the awesome imagery contained within Asura?s Wrath out of my head. On one hand I want to knock it down a peg or two for having the audacity to compose the majority of its gameplay out of ?Quick Time Events?, which have become a damn near bane of modern gaming. But somehow Asura?s Wrath makes that work, in part because they?re never set up to make you fail a sequence, and the other part comes from the fact that everything you see in the game looks so freaking cool.
And while I could see the overuse of QTE?s getting tired after a few sessions with the game, the pacing is so well done that it never gets tiresome. And as a testament to how true that is, I find myself seriously wanting to replay the game again, which doesn?t happen very often. And thankfully, once you advance past chapter 4 or so, the game starts to take the training wheels off a bit and actually give you some honest-to-god action to participate in.
The action never slows, as Asura rips through his former companions. In the midst of their infighting you?ll also encounter monsters known as Gohma, which are beast-like creatures that all 8 of you had been fighting against before. There are a few secrets revealed along the way, and as a whole the story in Asura?s Wrath never really disappoints. It?s definitely engaging enough to keep you pretty entertained, and you?ll have a hard time putting the controller down, most likely opting to finish the game in one sitting.
As I mentioned before, you can?t really fail the cut scene stuff. It all ties into an end of chapter ranking system though, and achieving high ranks in chapters are tied directly into some of the unlockables, including achievements and trophies. It also ties into the end game content to a limited degree, so it?s in your best interest to do as well as you possibly can in these sequences.
The majority of these fights involve you pounding away at your foe in an effort to build up a Wrath meter, which will then kick off the next sequence of QTE?s. I can only think of a few sequences where filling the meter didn?t immediately allow you to end a fight, and I came to view that Wrath Meter as a sort of reverse-fill life bar for the enemy I was currently fighting.
However, if you equate gaming value with the amount of time you?ll spend with a title, Asura?s Wrath won?t be for you. If you need your $60 to be justified by a dozen hours or more of gameplay, then check this out as a rental. But if you enjoy getting unique and sometimes odd experiences from video games, than Asura?s Wrath begs to be played and even purchased.
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